citadel adbar clans

To outsiders, the agents of Citadel Adbar seem almost stereotypically dwarven: doughty, sullen, mistrusting of non-dwarves. A well-guarded route runs through the Underdark from Citadel Adbar to Sundabar and also provides access to the Everfire. By law, the mines are off-limits to visitors, including non-Adbarran dwarves. This page was last edited on 8 January 2020, at 03:33. All goods made in Citadel Adbar are considered masterwork and command premium prices throughout the North. King Harbromm, champion and lord of so many years solid leadership, was slain during the conflict. They are the finest forgemen and metalcrafters in Faerßn and produce armor and weapons beyond compare. Before the tick, everyone in the citadel is given a three-minute warning to perform final operations, such as picking up dropped items. The citadel itself is carved out of the mountain. Rewards: All of the stolen resources would contribute to the Clan Citadel's tier upgrade. You have earned the king's confidences. Our DM's brother is one of the newest of the new and he plays a halfling Warlock. While there are other places that boast small communities of Moradin's children, Citadel Adbar is a proper dwarf-hold, of the kind that once held power across the North in ancient days. For the sons of Moradin!” King Harbromm is noted for his attention to strategy and detail, and he is a master smith. A Tale of (Two Subterranean) Cities Citadel Adbar was a fortress named for King Adbar, the ancient dwarf who began its construction in -370 DR[2] and completed it in -272 DR[3][4] during the waning years of ancient Delzoun, making this the last shard of that once mighty dwarven kingdom. I saw a post on reddit the other day suggesting that stats be added to clan capes, and different tier clans capes. Citadel Adbar's agents are no shadowy, secretive force. A massive pair of iron doors, this gate has never been breached. Like other dwarven communities in Faerûn, the number of dwarves in Citadel Adbar had been steadily dwindling over the last several generations. Literally anything that might be needful for the survival and prosperity of the Citadel and its folk is fair game, and Harbromm trusts the most delicate and dangerous tasks to his most trusted advisors and agents alone. That is why mining golds will have a trophy vexilum 5 days before the other clans. With the fall of Mitheral Hall, many of the clan headed to Citadel Adbar. To prevent political turmoil in Citadel Abdar, the elders of Adbar’s dwarven clans hired a doppelganger to impersonate King Harnoth. We're a fairly new group, but we're an enthusiastic bunch. Loyalty to Citadel Adbar comes first, for loyalty to the Citadel is loyalty to dwarvenkind in the North. Clan Citadels are a members only feature, released on 26 July 2011 to clans who have five or more subscribing members. Azon Bronzefire runs one of the most influential clans in Citadel Adbar.The group exposed his scheme to make a secret alliance with the fire giants of Ironslag, and he was imprisoned. Those approaching the surface keep find the structure to be modest and unassuming – it is referred to as Adbarrim. After the war, they were scarce half that. The king employs human adventurers in patrols outside the walls, and he keeps 200 dwarves on the battlements of the Citadel. These tunnels are the results of ancient mining efforts and are usually terribly confusing. The Build tick refers to the time at which scheduled actions (like build orders or day/night changes) take place in the citadel. ↑ Episode 52 Those approaching the surface keep find the structure to be modest and unassuming – it is referred to as Adbarrim. Despite its forbidding ways and remote location, Citadel Adbar is a trading city. Their constant work caused a permanent cloud of smoke to hang over the city and created such a din and clangor tha… Shield dwarves are among the most common of the dwarven peoples. The fortress that humans see is only the small surface part of an underground, dwarven hold known as Adbarrim. In recent years, as the miners grew fewer and orc raids upon the trade-caravans became fiercer, the remaining dwarves' output decreased significantly. Your loyalty is expected to be to to king and citadel first and foremost. Built for tales of swords and sorcery, the Realms initially grew and flourished in Ed's D&D campaign, which featured heroes like the Knights of Myth Drannor in the Dalelands. Dwarves acknowledge but one king, Harbomm of Citadel Adbar, but are more loyal to tribe and clan than to king. Quarried of granite, the Citadel, whose gate tower is visible above the surface, can house up to 60,000 dwarves in comfort; men find its miles and miles of defensive granite corridors, tunnels, and hallways twisting their way under the Ice Mountains too dark, dreary, and cramped. Threads and Posts; Total Threads: 0: Total Posts: 0: This board has 3 moderators: On This Board; You can create threads. Bladebite is one of the many clans that originally lived in Mitheral Hall. Thursday 7 th July 2011, Cambridge, UK – Jagex Games Studio today unveils the first details of the Clan Citadels expansion which launches in RuneScape on July 26. The lower levels of this open into a flow of strong water, which turns the Great Wheel. Yet in time of need the clans unite under the king's banner. Urdunnir: Also known as orecutter dwarves, these dwarves have the magical ability to shape metal and stone, as well as the ability to walk through solid stone. The city can house up to 60,000 dwarves in relative comfort, though less then a third of that number were usually present. Each of these were determined sieges by over 10,000 orcs at a time, and occasionally 10 times that number. These tubes also allow dwarves to flee quickly underground by tumbling into them. Those who are new to the city are advised to find a guide, as the citadel has active traps and deadfalls intended for invaders. Every year more than one caravan is lost in the Underdark but those who are successful are richly rewarded. The surface settlements survive the fall, such as Citadel Adbar, Citadel Felbarr, Mithral Hall, and Sundabar, but the underground settlements do not. The renewed vigor brought about by The Thunder Blessing however, promises to help return Citadel Adbar to its former glory. When Harbromm led them onto the field of battle, they were nigh two thousand in number. He has managed to hold his community together in the face of threats from the orcish tribes. Surface traders brought fresh produce to Adbar and returned with metals and dwarven craftworks.[1]. The city's badge is his personal forge mark: an upright, single-bladed hand axe enclosed by a circle of flame inscribed in red on a silver field. Citadel Adbar is a fortress named for King Adbar, the ancient dwarf who began its construction in -370 DRand completed it in -272 DR during the waning years of ancient Delzoun making this the last shard of that once mighty dwarven kingdom. No matter where they come from – whether above ground or below it – all routes into the citadel lead to the Caravan Door. It occurs generally every week. The recent orc-wars cost the kingdom dearly, both in warriors and leadership. The dwarves dwelling here made their living by mining, smelting and forging their native ores. For a long time, Adbarrim-folk have thought of themselves as the last bastion of dwarf-kind in the North, the final home of the shield dwarves. http://oakthorne.net/wiki/index.php?title=Citadel_Adbar&oldid=56893. A waterwheel operated in the lowest part of the mines. Urdunnir: Also known as orecutter dwarves, these dwarves have the magical ability to shape metal and stone, as well as the ability to walk through solid stone. Ironically, since raiding orcs, prowling crag cats and other predators make the land around the Citadel so deadly, most caravans travel through the relative safety of the Underdark via Sundabar, Mithral Hall and even distant Mirabar. Their work creates quite a din and clangor, and a permanent cloud of smoke hangs over the city. Citadel is a Library mod required for advanced animations and entity properties in 1.14 and beyond. Citadel Adbar. Yet in time of need the clans unite under the king's banner. By and large, only metal traders and the most desperate or daring peddlers go there. For over a hundred years Citadel Adbar has been ruled by King Harbromm, and he is noted for his attention to strategy and detail. Here is the first mention in records of the Wai and Yang clans, which were to shape the recent history of the nation. You cannot create polls. These priceless artifacts are presented to the most deserving defenders of the city, as chosen by the king, and are almost always dwarves (however at least one dwarf friend had been awarded this great honor). Once the rulers of mighty kingdoms across Faerûn, the shield dwarves have since fallen by the wayside after centuries of warfare with their goblinoid enemies. Citadel Adbar does not welcome visitors. Caravans that survive the long and dangerous journey bring mainly grain and dried fruits and vegetables that the Citadel is incapable of producing. The players will take part in a ritual that creates a citadel for your clan in your logo and colours. The main army of Citadel Adbar is worn away thinly by the Many-Arrows war. In his grief, King Harnoth led the knights onto the field of battle to vent his rage. Diplomatic missions to other nations to help acquire new trade. Miles upon miles of chambers, passages, and suites have been carved out of solid granite. The citadel’s Great Wheel, a most impressive sight even to a dwarf, is an ever-turning water wheel that provides power to keep Adbar’s foundries, mines, and other operations working at all times. We are held back by a visitor count that makes no sense. These tubes also allow dwarves to flee quickly underground by tumbling into them. Reduce the number of visitors to be relative to the clans size. When King Bruenor Battlehammer retook Mitheral Hall, Clan Bladebite was one of many clans to head the call to return home and finish cleaning the depths of Mitheral Hall. Many other trading concerns are concerned about the stability of Felbarr, as the old citadel is one orc horde away from being leveled. Dwarves acknowledge but one king, Harbomm of Citadel Adbar, but are more loyal to tribe and clan than to king. It serves not only to defend the entry into the citadel proper, but also as a place to funnel the clangor and smoke of the foundries and smithies, making it a racuous, smoky place. Take your favorite fandoms with you and never miss a beat. The citadel is named after its builder, King Adbar, who constructed the place over a thousand years ago as the last hurrah of Delzoun, the ancient dwarf Northkingdom. Fresh fruit, which the dwarves delight in eating during the winter, fetches the highest price. The safety of dwarvenkind is paramount - outside allegiances, personal concerns, and the drive to accumulate personal wealth and power must all fall to the wayside when the lives of dwarves are at stake. These factors make a visit to Citadel Adbar very unpleasant for most folk. This dwarven city doesn't welcome visitors. Since then, the subrace, spurred on by the Thunder Blessing, began to retake an important role in local politics. These are dwarves who take great pride in the history and traditions of their people, and they have sworn to keep it alive at all costs. The dwarven smiths here make the best dwarven weapons and armor this side of the Deep Realm. The dwarven smiths here make the best dwarven weapons and armor this side of the Deep Realm. Resources collected by clan members can be spent to upgrade and customise the Citadel. Population: 14,000 dwarves. Technically the other clans will be getting their t7 citadel at the beginning of the week ending on January 17th while we got t7 during the week that ends jan 10. Clan Citadelsare the castles in the sky that serve as clan headquarters. Leading a fighting force to clear orcish raiders out of the trading routes through the Deep Realm. Yet in time of need the clans unite under the king™s banner. Citadel skill plots are where clan members can gather resources that can be used to upgrade and maintain the citadel and all of its structures. Once every four years at Shieldmeet, a dozen master craftsmen are chosen by the king to make the perilous journey to the forge at Everfire. One, barely more than a trail passes through Cold Vale to eventually reach Silverymoon. Citadel Adbar. It occurs generally every week. As it is, only metal traders and the most desperate or daring peddlers attempt to reach Citadel Adbar. This fortress is named for King Adbar, the ancient dwarf who built it over 1,000 years ago during the waning years of ancient Delzoun (the dwarven North kingdom), making this the last shard of the dead dwarven kingdom. It not only turns to provide power to the foundries and a few other mechanical marvels, but it also provides a great deal of the water, pumped into cisterns and pressure-wells that provide running water and plumbing to the folk of the city. All goods made in Citadel Adbar are considered masterwork and commanded premium prices throughout the North. It has ditches that can be filled with flaming oil, bridges that can be drawn up or swung down into deep pits, concentric rings of walls that can be defended one by one in the event of a powerful besieging army, and so on. The Citadel is a fortress. The fortress humans see is only the small surface part of an underground dwarven hold known as Adbarrim. You can reply to threads. Smoke from the Foundry exited out the central tower chimney. Harbromm's policy is to safeguard the lives of his folk and to keep inside the Citadel whatever befalls. The party helped defend the Caravan Gate from the attacking Drow and Driders and used a summoned monkey swarm to confound the Drow that were attempting to sabotage the gate mechanism so that the Dwarves … Near the wheel is the Hall of Moradin ’s Forge, a place of worship that reminds every dwarf of the Soul Forger’s strength and enduring protection. True agents of Citadel Adbar hold to the following tenets: The tasks given to Harnoth's most trusted vassals are many and varied. These titles come with responsibility as well as rewards. A well-guarded route runs through the Underdark from Citadel Adbar to Sundabar and also provides access to the Everfire. A clan member's citadel can be accessed by using the portal in the Clan Camp area south of Falador or alternatively by using the clan portal in the Tower of Voices in Prifddinas. Ironically, since raiding orcs, prowling crag cats and other predators make the land around the Citadel so deadly, most caravans travel through the relative safety of the Underdark via Sundabar, Mithral Hall and even distant Mirabar. Once the rulers of mighty kingdoms across Faerûn, the shield dwarves have since fallen by the wayside after centuries of warfare with their goblinoid enemies. Harnoth's policy is to safeguard the lives of his folk and to keep inside the Citadel whatever befalls. Mountain dwarves are among the most common of the dwarven peoples. He is also a master smith and the city's badge is his personal forge mark. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games for decades. But thanks to Emerus Warcrown and Bruenor Battlehammer, Citadel Adbar is now the Confederation's primary source of military ordnance. So this could be a reward for leveling your Clan Citadel. The Citadel exists to provide a secure connection with the world above and to keep the smoke, noise, and stench of metalwork out of the dwarven homes. True power in Citadel Adbar now lies with the clan elders, who meet in secret and tell their … Born into a clan of raiders who plundered the northern parts of the Sword Coast, he grew up in the cold, hostile environment of the north, spending his youth and adulthood on the long raiderships that they used to pillage the coastal villages and towns. Forgotten Realms Campaign Setting 3rd edition, A Reader's Guide to R. A. Salvatore's the Legend of Drizzt, https://othya.fandom.com/wiki/Citadel_Adbar?oldid=6216. In a day, Adbar can arm and armor 9,000 dwarven warriors. This was not surprising, as most visitors were orcs or monstersseeking the swift death of its citizens, but, despite its insular traditions and remote location, the fortress was a trading city. The citadel itself is carved out of the mountain. They are each given an entire year to create a single magical weapon or piece of armor commissioned by the king for an undisclosed champion of Citadel Adbar. It is an upright, single-bladed hand axe enclosed by a circle of flame inscribed in red on a silver field. The stronghold has since then been besieged nearly one hundred times by orc hordes, some reputedly as … The Citadel has withstood over 60 orc horde attacks thus far. --Eat ham2 05:05, January 6, 2012 (UTC) In the deepest parts of the citadel lie the mines. Originating as Citadel Adbar's military, the incredible loss of dwarven life in the south, coupled with the many wages that have continued to hammer upon the dwarven peoples, eventually gave way to those who would seek out alliances with other clans. Though their numbers have been brought back up in recent years, their recruits are more smiths than warriors, entering service out of duty rather than desire for battle. To create a citadel, five clanmates with membership must go to the Clan Campand talk to Avalani by the portal. “For Adbar! Missions into ancient dwarven ruins, to recover lost artifacts and lore of ancient fallen Delzoun. The badge of office for the King of Citadel Felbarr was a simple golden crown adorned with three large sapphires. Citadel Adbar was a fortress named for King Adbar, the ancient dwarf who began its construction in -370 DR and completed it in -272 DR during the waning years of ancient Delzoun, making this the last shard of that once mighty dwarven kingdom. DESIGN A FLOATING CITADEL – CREATE YOUR BATTLEFIELD – WAGE WAR AGAISNT YOUR ENEMIES. King Harbromm was initially opposed to conjoining Citadel Adbar with the Silver Marches confederation, as he saw no benefit in it. Citadel Adbar (north and east of Silverymoon, but counted as in that region for these purposes) is the most famous shield dwarven city. Access to the citadel on the surface is facilitated by a drawbridge; access to the keep from the Underdark, Fardrimm, and other Delzoun strongholds was sealed off by a heavy iron portal known as the Caravan Door.[6]. All of the locals and frequent visitors know them (or know how to identify them), but there is no sympathy for newcomers who might wander into them. King Harnoth knows the strengths of his advisors, clan elders, and chief military personnel very well, and is skilled at leveraging their strengths to the Citadel's benefit. The Citadel is a fortress, perhaps the mightiest castle north of Amn. They are each given an entire year to create a single magical weapon or piece of armor commissioned by the king for an undisclosed champion of Citadel Adbar. He's managed to hold his community together in the face of threats from the orcish tribes. Members of other clans may visit different citadels, provided the visited Citadel welcomes visitors. Two trade routes exist on the surface. Primary holds include Citadel Adbar, Mithral Hall, Citadel Felbarr, Hillsafar Hall, and Fireshear. Quests undertaken by agents of Citadel Adbar might include the following: Agents of Citadel Adbar in good standing might receive the following benefits: Some of King Harbromm's agents are given titles in accordance with their role within his court. Built by the dwarven king Adbar during the waning years of ancient Delzoun The rest, miles and miles of granite corridors, can house 60,000 dwarves. A Dwarven Citadel to the east of Sundabar, Citadel Adbar is ruled by the venerabal King Harbromme, and protected by the famed Iron Guard. You are the lord of Citadel Adbar. Adbar has stood as the living monument of the Northkingdom – it was the main fortress of Delzoun when that empire fell, and became even more important to dwarfkind as they were overrun by orcs, goblins, and myriad other forces. Ed also shared glimpses of the Realms in the pages of Dragon magazine, giving D&D players their first tales from the wi… They were first introduced in a teaser on the RuneScape homepage . Small clans have no option to grow their citadels. In -100 DR, Delzoun fell to the phaerimms and other dangers. The citadel’s Great Wheel, a most impressive sight even to a dwarf, is an ever-turning water wheel that provides power to keep Adbar’s foundries, mines, and other operations working at all times. Dwarves acknowledge but one king, Harbomm of Citadel Adbar, but are more loyal to tribe and clan than to king. Today, these mines produce mostly iron and precious metals, with most of its mithral veins tapped out. Agents of the Citadel can occasionally be found outside of the Citadel proper - they are usually on official business of some sort, even if they are also tending to personal affairs. What humans see on the surface is only a small part of the underground massive fortified fortress, tunnels and hallways. Fortunately for Harnoth, the Iron Guard —Citadel Adbar’s defending army—remains strong. Like other dwarven communities in Faerûn, the number of dwarves here has been steadily dwindling. It serves not only to defend the entry into the citadel proper, but also as a place to funnel the clangor and smoke of the foundries and smithies, making it a racuous, smoky place. In addition most of the forge bars (blocks of refined metal) used by quality smiths in The North are from Citadel Adbar. Founded nearly eighteen centuries ago, Adbar has stood strong against every threat from every foe, and stood fast, to the great pride of the dwarven people. Yet in time of need the clans unite under the king™s banner. All visitors who come into the city come through this passage. The dwarves dwelling here make their living by mining, smelting and forging their native ores. Chain hoists connected the aboveground levels to the belowground levels. For Harnoth! Primary holds include Citadel Adbar, Mithral Hall, Citadel Felbarr, Hillsafar Hall, and Fireshear. No army from the Citadel will sally forth to do battle with orcs or to aid other communities. With three daggers. Large Dwarven minorities are also located in Sundabar, Mirabar, and Waterdeep. It has ditches that can be filled with flaming oil, bridges that can be drawn up or swung down into deep pits, concentric rings of walls that can be defended one by one in the event of a powerful besieging army, and so on. These mazes open into lavish complexes – even the poorest Adbarrim often have a half-dozen or so rooms in their dwellings. Welcome to a world of magic and adventure. While many dwarves of the new generation have left to rebuild Mithral Hall and Citadel Felbarr, enough have remained so that the city is once again producing its famed goods in quantity. Those who are new to the city are advised to find … Caravans that survive the long and dangerous journey bring mainly grain and dried fruits and vegatables that the Citadel is incapable of producing. Near the wheel is the Hall of Moradin ’s Forge, a place of worship that reminds every dwarf of the Soul Forger’s strength and enduring protection. Users Viewing; 0 Staff, 0 Members, 1 … Importantly, we wanted to give clans a focus, a set of aims, and having a way that all clanmates could contribute to the development of the citadel was key. The speaking tubes cut in the face of threats from the orcish.... Dwarven craftworks. [ 1 ] and precious metals, with ever-burning fires and white-hot forges where the Adbarrim work. Citadel is a fortress, tunnels and hallways added to clan capes, and.!, where the Adbarrim dwarves work their crafts in addition most of the underground )! Army from the Foundry exited out the central tower chimney passages, and different tier clans.. 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